Sea of Thieves: A Pirate's Life – Captains of the Damned Tall Tale quest guide
Now that Gibbs and the Blackness Pearl crew have been rescued, you lot tin can now commence your search for the missing Captain Jack Sparrow in the Bounding main of the Damned. Get to the Castaway's Military camp to beginning the next Alpine Tale of Body of water of Thieves: A Pirate's Life, which is chosen Captains of the Damned. The Castaway will sum upward the journey so far, and she and Gibbs will tell you that Jack's history is of import in finding him. Take Jack's Compass dorsum from Gibbs to starting time.
![Sea of Thieves: A Pirate's Life – Captains of the Damned Tall Tale](https://assets.gamepur.com/wp-content/uploads/2021/06/24150223/54a43ebe-35c4-4b88-9ac1-fee54e79924e-850x478.jpg)
The Quests radial will take a volume containing the history of Jack Sparrow'due south exploits, detailing each of the Pirates of the Caribbean films. It's a nice journal, but what you lot actually need to do is take out Jack's Compass, and the light-green light to the Tunnel of the Damned will appear almost your Outpost. Sail to the tunnel and you'll go through another on-rails sequence like in the first Alpine Tale.
The Whispering Bayou
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In one case you emerge from the tunnel, yous once over again have control of your send. At that place'due south land in the way, and Jack'south Compass volition straight you on how to sail around everything in the right direction. Heighten the canvas(s) halfway up if you want to accept it slow. You will reach a rock arch and a mysterious ghostly veil blocking it. Ii green torches volition light up on your starboard (correct) side — park there once they light up and disembark onto land.
Fragments of the Past
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Jack's Compass will lead you to the shipwreck of the Blueish Bayou — go inside the captain's quarters from the front end and notice ii skeletons and a candle on a table. Equip your lantern and take the Flame of Souls, which you should remember from the offset Tall Tale. To the correct of the Blue Bayou is a rowboat floating on the water — ride it through the bayou, and enjoy the theme park-like ghosts and a creepy rendition of "Row your Boat." The stream will take you dorsum to your transport.
![Sea of Thieves: A Pirate's Life – Captains of the Damned Tall Tale](https://assets.gamepur.com/wp-content/uploads/2021/06/24151554/975bb212-083c-4066-9fd7-57f74a1ecad8-850x478.jpg)
If you check Jack'due south Compass, it will be pointing to a shack on your gunkhole's port (left) side — it's all-time to take the rowboat there instead of docking it to your ship. Climb upwards the ladder to the shack, and you'll see ii lanterns to each side of the door. Light them with your Flame of Souls. Turn around, and there volition exist a number of lost souls downwardly in the h2o, all holding candles. Become up to each of them and calorie-free whatsoever candles that are not lit with your Flame of Souls.
![Sea of Thieves: A Pirate's Life – Captains of the Damned Tall Tale](https://assets.gamepur.com/wp-content/uploads/2021/06/24152416/0baa6206-b6c9-4044-9139-41ecd2da3b8d-850x478.jpg)
Lighting the candles will prompt Tia Dalma from the Pirates of the Caribbean area films to make an incantation from inside the shack and revive Barbossa from the films, in a repeat of the ending of Dead Homo'southward Chest. The mysterious veil blocking your way will disappear. At that place are notwithstanding journals to collect in the Bayou, but if you already have them or don't desire to backtrack, move on alee through the arch.
Related: All journal locations in Sea of Thieves – Captains of the Damned Tall Tale
The Fort of Lost Souls
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Keep moving in the management that Jack'southward Compass is pointing and you'll see an isle fort alee. There will be a dock lit by torches that you can park at. The Compass will indicate on a skeleton on the dock alee on the left; information technology is impaled by a sword and holding a lantern, and so light that lantern with your Flame of Souls. This will open the gate to the fort and prompt ghostly voices to sing "Hoist the Colors" from At Globe'southward End.
![Sea of Thieves: A Pirate's Life – Captains of the Damned Tall Tale](https://assets.gamepur.com/wp-content/uploads/2021/06/24165857/f713b19f-6d3a-4854-9245-d7ac0c4d1bcf-850x478.jpg)
Walk through the gate, and you volition encounter four Braziers forming a circle effectually a well. Light all four of the Braziers and a trapdoor to the well will open up. Leap in safely into the water. There is a periodical in the well, just downwardly beneath the waters is a poor skeleton chained to the ground. It is holding a lockpick, which you can nab. Swim near midway up the well to detect a hole in the wall. Follow the path out of the well and dorsum outside. Lockpick the door ahead to become back to the courtyard.
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On the other side of the courtyard is a rock building. Lockpick one last time on the door of this rock edifice and go upwards the ladder. There is a nigh-broken rope alee; swing your sword or shoot it with your firearm, and it will cause a wooden platform with boxes to fall down. Jump on these boxes and jump over the wall ahead, before unreachable due to a barricaded door, to get up some stairs. Ahead on your left will be a pulley.
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Use the pulley to lower a muzzle down; very rapidly open the cage door and step inside, and information technology will take yous up like an elevator. Go to the right and proceed along the border, merely equally you tin can't bound loftier enough to progress, you volition have to jump on some wooden platforms to the left. Climb the ladder, and and so brand a big sprinting jump alee to get beyond a large gap. There will exist a pulley alee that you tin utilise to lift an elevator. Leap off and go to the lighthouse on the left.
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Like to the lighthouse sequence in the first Tall Tale, you will take to light beacons. Light it using your lantern and straight the lighthouse to light five beacons. From right to left, the beacon locations are pictured below. Lighting all of these will earn you the Fort of the Forgotten commendation.
![Sea of Thieves: A Pirate's Life – Captains of the Damned Tall Tale Lighthouse beacon](https://assets.gamepur.com/wp-content/uploads/2021/06/24174018/52fec12d-9179-4179-8976-c4f125cece5f-850x478.jpg)
![Sea of Thieves: A Pirate's Life – Captains of the Damned Tall Tale Lighthouse beacon](https://assets.gamepur.com/wp-content/uploads/2021/06/24174132/bfa11243-a45b-453e-89be-2cc204bcbe90-850x478.jpg)
![Sea of Thieves: A Pirate's Life – Captains of the Damned Tall Tale Lighthouse beacon](https://assets.gamepur.com/wp-content/uploads/2021/06/24174211/1b13fc08-b551-4ac7-b127-63ac106f49c3-850x478.jpg)
![Sea of Thieves: A Pirate's Life – Captains of the Damned Tall Tale Lighthouse beacon](https://assets.gamepur.com/wp-content/uploads/2021/06/24174249/0b174f20-c3d9-41c2-ba53-5db48f5632b7-850x478.jpg)
![Sea of Thieves: A Pirate's Life – Captains of the Damned Tall Tale Lighthouse beacon](https://assets.gamepur.com/wp-content/uploads/2021/06/24174430/9970f075-d148-4b0e-b90a-de3e8b01379c-850x478.jpg)
Lighting these beacons will attract the attending of Blackness Dog Briar, the commencement mate of Barbossa. He will bring a Phantom fleet with him; bound down to the roofs and run to the beach, where Black Dog Briar will send Phantoms into battle against you lot.
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The key confronting these ghostly pirates is to keep moving and strafing around them, never letting them use their accuse and lunge attack against y'all. Every bit they volition keep teleporting around, information technology is important to go on upwardly. Later about three waves of Phantoms, Blackness Dog Briar will come up over and challenge yous himself, though the same combat principles apply. Defeat him, and he and Phantoms volition retreat.
![Sea of Thieves: A Pirate's Life – Captains of the Damned Tall Tale](https://assets.gamepur.com/wp-content/uploads/2021/06/24182528/a0d9300c-296a-48ab-92e5-5406ade581b3-850x478.jpg)
Climb back onto your ship, and in front of yous to the southeast will be ii new lit beacons. Sail in that management and become past betwixt them. You lot tin follow the compass, only a ghost ship will also lead y'all to a cave veering to your correct.
The Raid on Isla Tesoro
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Once you accomplish the end of the cavern, you volition make it at the town of Isla Tesoro. Barbossa is on his ship, attacking a fort to your right. Dock your gunkhole to the correct and head into town, or go upwards the stairs to the left to get the Strike Yer Colours! commendation.
Related: How to become the Strike Your Colours citation in Ocean of Thieves: A Pirate's Life
![Sea of Thieves: A Pirate's Life – Captains of the Damned Tall Tale](https://assets.gamepur.com/wp-content/uploads/2021/06/24184715/d2d2c1b7-e0f6-4011-afe1-a962969a505c-850x478.jpg)
Move forward to come across a scene of a nasty interrogation, where a poor soul named Carlos is getting drowned in a well for information on Jack Sparrow. On that well is the Mercado Key, which you lot volition need if you desire the Treasure for Eternity commendation. Otherwise, become to the left of this scene through a clothing store called La Costurera. Enter the store, and on your left is a journal; to your correct is a hatch to get through and out the back of the shop.
![Sea of Thieves: A Pirate's Life Treasure for Eternity](https://assets.gamepur.com/wp-content/uploads/2021/06/24220459/19533e30-0e19-4af3-bd2e-53644c7f8d19-850x478.jpg)
Follow the path forwards, seeing traces of a familiar pirate on the way. You'll pass past Taberna on the right, get up and downwards stairs, through hallway, and then come out the other side to run into a clock tower and an auction in front of a Mercado building. This is where you can complete the Treasure For Eternity commendation if you take the Mercado building from the well.
Related: How to become the Treasure For Eternity citation in Sea of Thieves: A Pirate's Life
Otherwise, become to the correct of the Mercado building and downwardly some stairs. You will meet an image of Jack Sparrow taking a key from a drunk pirate. Cross the bridge alee to see a performing ghost band. Take a left after crossing the span and go upwards stairs. An prototype of a fleeing Jack Sparrow volition appear, and he and his pursuers go through al large gate that is now closed. We'll accept to go around, and then notice a pulley nearby that operates an elevator.
![Sea of Thieves Captains of the Damned Tall Tale](https://assets.gamepur.com/wp-content/uploads/2021/06/25014946/e38b56ed-8df0-400d-b49c-a2a70aee31b1-850x478.jpg)
Accept the elevator up to reach another pulley. It volition bring a wooden platform close to you — use that platform to jump on top of some moonshine barrels, and so jump to some platforms on the correct. Become up the ramp and bring that wooden platform from earlier back to you lot. Jump on it and go left and upward subsequently that. Inside will be yet another pulley that will bring up some wooden trapdoors to apply as platforms to leap across.
![Sea of Thieves Captains of the Damned Tall Tale](https://assets.gamepur.com/wp-content/uploads/2021/06/25015032/b81168a0-4ccd-4d98-a270-7cf102bd5cc8-850x478.jpg)
Get through the hallway ahead and ignore the stairs on the left — instead, go forward, left, so right to get to stairs that accomplish deep under to a jail. Open the door, and you'll see a number of jailed ghost pirates trying to lure the ghost dog for the keys. The dog will leave, and there volition exist a trail of ghostly footprints to follow that goes up a ramp to the left. The dog went through a modest pigsty, and so go through a larger opening that is correct of that pigsty; spring the gap and retrieve the Jail Keys past the canis familiaris's dish. If y'all bring the keys back to those jailed pirates and release them, y'all will get the Key to Freedom citation.
![Sea of Thieves Captains of the Damned Tall Tale Key to Freedom](https://assets.gamepur.com/wp-content/uploads/2021/06/25015136/691e7185-d2de-47b9-89cb-0cffbaa914d8-850x478.jpg)
![Sea of Thieves Captains of the Damned Tall Tale](https://assets.gamepur.com/wp-content/uploads/2021/06/25015243/753dba87-6f10-4809-826c-b7eef319013f-850x478.jpg)
From the jailed pirates, go through the opening on the right instead of up the ramp in the left. Go up the stairs and unlock the door with the Jail Keys — this is the last time you'll use them. Ahead is an Armory box and two pulleys; open the door and you lot'll come across an prototype of Jack Sparrow jumping on wooden platforms, and yous will utilize the pulleys to effort to recreate that system. However, to become the terminal platform where you want information technology, yous will accept to expect to the room on the left, and through the bars, shoot a strand of weak rope holding the platform to release it. Platform into the room on the left, plough right, and then go along forward.
![Sea of Thieves Captains of the Damned Tall Tale](https://assets.gamepur.com/wp-content/uploads/2021/06/25015325/760cc87a-ec9f-47c0-b32c-04633be331c5-850x478.jpg)
Once you are outside, utilise the pulley to pull a bucket out of the well; there is a Treasury Key in information technology, and you'll use it to unlock the door to the correct. Helm Jack Sparrow is only right behind, and y'all'll earn the Treasured Hoard commendation. Go upwards the stairs to the correct, and you'll see some Phantom Scouts ahead. Keep post-obit the path, and you'll have a combat encounter with a group of Phantoms. Move ahead to the boondocks to come across that it is under assault and on fire.
![Sea of Thieves Captains of the Damned Tall Tale](https://assets.gamepur.com/wp-content/uploads/2021/06/25015412/6d118943-1e01-4f56-9448-879604f329a9-850x478.jpg)
Yous will have to backtrack, but at that place will be two occasions where barriers volition stop you and not go abroad until you defeat all attacking Phantoms. The starting time encounter is exterior Taberna, and the second is well-nigh the well — the latter fight includes one more than boxing with Blackness Domestic dog Briar. Be sure yous are stocked upwardly on food, and there will be barrels all around both areas where you can restock. At that place are also throwables that will be quite effective on these Phantoms. After defeating Black Canis familiaris Briar, caput back to your ship — there are two new light-green beacons and a ghostly-looking Blackness Pearl to follow.
Witness the cinematic moments that follow, a recreation of the end of Dead Man's Chest, and keep following the green beacons ahead until at that place are two across from each other.
Tavern of the Damned
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Park at the dock ahead, get off your boat, and enter the Tavern, although your one-time friend the Cursed Captain will reintroduce himself to y'all kickoff. Go within and watch some scenes with Jack and other characters interacting. Mitt Jack'south Compass back to its possessor. Exit the Tavern, go dorsum on your ship, and canvass through the green portal ahead. Relish the concluding scene in the Tunnel of the Damned before the Tall Tale ends.
![Sea of Thieves Captains of the Damned Tall Tale](https://assets.gamepur.com/wp-content/uploads/2021/06/25015446/54c8fda7-fff2-48aa-b76d-b28eeb0063cc-850x478.jpg)
Source: https://www.gamepur.com/guides/sea-of-thieves-a-pirates-life-captains-of-the-damned-tall-tale-quest-guide
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